mmos

Charitable MMOs We Love

Inbox Robot: Online Games News  Thu, 12/23/2010 - 18:11

... In the last five years, massively multiplayer online games racked up millions of dollars from players ... when the idea that a massively multiplayer online game could generate money for charity clicked, but ...


 

Panasonic takes on online gaming with new handheld device

Inbox Robot: Online Games News  Tue, 10/05/2010 - 08:33

... Jungle - which will let gamers access online games and MMOs on the go. The first ... team. Almost unanimously, we heard calls for online gaming products.

Some gamers wanted a handheld, some ... online gamers. We're also working with leading online game developers to create some exciting new content," ...


 

Panasonic reveals online gaming handheld

Inbox Robot: Online Games News  Tue, 10/05/2010 - 02:31

... Jungle. It is designed specifically to play online games and MMOs using a QWERTY keyboard, touchpad, ... wanted.

Almost unanimously, we heard calls for online gaming products," read a statement on the product's ... online gamers.

Were also working with leading online game developers to create some exciting new content." ...


 

GDC Austin: MMOs to Consoles -- Challenges and Opportunities

Inbox Robot: Online Games News  Mon, 09/21/2009 - 07:31

... for MMOs than PCs. In many ways, consoles fit with the multiplayer mission of online gaming much better than the tried-and-true PC.

Consoles are designed to be in social spaces, ...


 

Virtual Currency is No.1 Purchase According to Landmark Digital ...

Inbox Robot: Online Games News  Tue, 09/15/2009 - 09:15

... MMOs ($60) and Social Networks ($50) respectively. The average respondent is currently playing three online games and 80% report buying digital goods for their own use while 20% said they ...


 

The most popular digital goods are virtual money, weapons and gi...

Inbox Robot: Online Games News  Fri, 09/11/2009 - 19:11

... by MMOs ($60), and social networks ($50). The average player is currently playing three online games and 80 percent of the players report buying digital goods for their own use.

...


 

Reality Gap's Hood: U.S. Free To Play MMO Market Saturated

Inbox Robot: Online Games News  Fri, 09/11/2009 - 09:53

... for their share of the online market enter the casual space, social gaming, lower-budget online games, or taking Asian MMOs and porting them over for Western audiences.

But porting, Hood ...